Privacy policy
Updated November 15, 2026
This policy explains what data Polyswarm (“the game”, “we”) processes, why, how long it is kept and what rights you have. The controller of your personal data is Yevhen Karashevych, sole proprietor (Ukraine), who publishes the game. We process data under the Law of Ukraine “On Personal Data Protection” and, for players in the European Economic Area (EEA), the UK and Switzerland, also under the GDPR and local data protection laws. Questions: [email protected].
In short
- The game has no account, sign-up, purchases or chat, and we have no server of our own that it would send your data to.
- Your progress is stored only on your device.
- The game sends gameplay statistics (Google Analytics for Firebase) and crash reports (Firebase Crashlytics) to Google. They contain no name or email.
- Rewarded videos are shown by Google AdMob, only when you choose to watch one.
- In the EEA, the UK and Switzerland analytics runs only with your consent. You can turn it off at any time: Settings → More → Analytics.
What stays on your device
The game keeps your progress on your device: Gold, the skill tree nodes you bought, records, settings and an unfinished run. Your answer to Google’s consent form, your analytics setting and the Firebase identifiers are stored there too. Your progress itself is not sent anywhere; the events analytics receives are described below. There is no cloud save: if you delete the game, your progress goes with it, and we cannot restore it.
Analytics (Google Analytics for Firebase)
To understand how the game is played and improve it, the game sends these events to Google Analytics:
- runs: start and end, mode, difficulty, duration, level reached, kills, Gold earned and how the run ended;
- the weapons and level-up cards you chose;
- skill tree purchases and refunds;
- taps on video buttons and how the video ended;
- the screens you open, the game language and the average frame rate of a run.
Google adds the device model, the operating system and app versions, the device language, your country and approximate location derived from your IP address, session data and the Firebase app instance ID. Advertising identifier: on Android the device’s advertising ID; on iPhone only if you allow tracking. The data contains no name, email or any text you write.
In the EEA, the UK and Switzerland the game shows Google’s consent form at the first launch, and analytics runs only if you agree to storing information on your device and to measurement. In other countries it runs on the basis of our legitimate interest. You can turn analytics off at any time: Settings → More → Analytics. To change your answer to the consent form: Settings → More → Privacy (where Google’s form applies).
Google Analytics data is kept for up to 14 months.
Crash reports (Firebase Crashlytics)
When the game crashes or hits an error, Firebase Crashlytics sends Google the device model, the operating system and game versions, the error and its stack trace, what the game was doing (the screen, the mode, how long the run had lasted) and the installation identifier. We use these reports only to find and fix crashes (our legitimate interest in a stable game), never for ads. Reports are kept for 90 days.
Rewarded videos (Google AdMob)
The only ads in the game are rewarded videos, and watching one is always your choice. They are offered in three places:
- extra Gold after a run;
- a revive during a run, for players who own the whole skill tree;
- a refund of the whole skill tree: “Refund all” costs one video, while refunding a single node is free.
There are no banners and no ads that interrupt play.
The videos are shown by Google AdMob. AdMob uses your device’s advertising identifier, device data and data about how you use the app. In the EEA, the UK and Switzerland, Google’s consent form appears at the first launch. On iPhone the game also shows Apple’s “Allow tracking?” prompt once, at the first launch, everywhere (after Google’s form where that form appears). You see personalised ads only with your consent (where it is required) and, on iPhone, only if you allow tracking; otherwise ads are non-personalised.
To change your ad consent: Settings → More → Privacy (EEA, UK and Switzerland). The tracking permission on iPhone: iOS Settings → Privacy & Security → Tracking.
Game Center and Google Play Games
On iPhone and iPad the game can sign in to Game Center, and on Android to Google Play Games. This is optional: the game works without them. The platform signs you in; the game only sends your Endless leaderboard score and achievements through it. Apple and Google process this under their own privacy policies. We receive no personal data from them.
Support emails
When you write to us, we receive your email address and what you wrote. A mail from the game (Settings → More → Support → Report a problem) already includes the game version and your device’s system. We use emails only to answer you and keep them for up to 2 years after the last message.
What we do not collect
The game has no account, sign-up, in-app purchases, chat or other players’ data. We do not collect your name, phone number, contacts, precise location, photos, files or microphone recordings. We do not sell your data.
Legal bases
- Consent: analytics in the EEA, the UK and Switzerland; personalised ads where the law requires consent; tracking on iPhone.
- Legitimate interest: analytics in other countries, to understand how the game is played and improve it; crash reports, to keep the game stable.
- Contract with you: the videos you choose to watch and their rewards; answers to your support emails.
You can withdraw consent at any time and object to processing based on legitimate interest (see Your rights).
Who receives data
- Google: Google Analytics for Firebase and Firebase Crashlytics, as our service provider under its data processing terms; Google AdMob and the consent form; Google Play Games on Android.
- Apple: Game Center and the tracking prompt on iPhone.
For ads, Game Center and Google Play Games, Apple and Google also act as independent controllers under their own privacy policies. We may disclose data when the law requires it.
How long data is kept
- Progress and settings on your device: until you delete the game.
- Google Analytics data: up to 14 months.
- Crashlytics reports: 90 days.
- Support emails: up to 2 years after the last message.
- AdMob, Game Center and Google Play Games data: for the periods Google and Apple set.
Your rights
You can ask for a copy of your data, to correct or delete it, to restrict or object to its processing (including processing based on our legitimate interest) and to receive it in a format you can move elsewhere. The Law of Ukraine “On Personal Data Protection” gives you these rights, and in the EEA, the UK and Switzerland so do the GDPR and local laws. You can withdraw consent at any time:
- analytics: Settings → More → Analytics;
- Google’s consent form: Settings → More → Privacy (EEA, UK and Switzerland);
- tracking on iPhone: iOS Settings → Privacy & Security → Tracking.
To make a request, write to [email protected]. We will reply within one month. Analytics data has no name or email in it, so we may ask for details to find yours. You can also complain to the data protection authority of your country.
Deleting your data
The game has no account, so there is no account to delete.
- Data on your device: delete the game, and everything it stored goes with it, your progress included. We cannot restore it.
- Analytics and crash reports are pseudonymous (no name or email) and are deleted on their own, within 14 months and 90 days. To stop the game sending analytics, first turn it off: Settings → More → Analytics. To delete what Google already holds for this game, write to [email protected].
- Game Center and Google Play Games: Apple and Google keep your scores and achievements; you manage them in the settings of those accounts.
Age
The game is for players aged 13 and over. Its store age rating is 4+ for its content, but the game is not directed at children under 13, and we do not knowingly collect their data. If you are a parent and believe we received your child’s data, write to [email protected] and we will delete what we can. In the EEA, players under the age of digital consent in their country should ask a parent before answering the consent form.
International transfers
Google and Apple may process data outside your country, including in the United States. When data leaves the EEA, the UK or Switzerland, we rely on adequacy decisions (such as the EU–U.S. Data Privacy Framework) or standard contractual clauses.
Changes
We update this policy when the game or our providers change, and change the date at the top of the page. We will tell you about material changes before they take effect, in the game or on this site.